View project:Gucci Vault Art Space
Maisa ImmonenIllustration, 3D Animation
DISCIPLINES
Illustration
3D Animation
Maisa ImmonenIllustration, 3D Animation
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Anomalia – VR game
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Anomalia is a virtual reality game in which the player collects lost fruit-like creatures scattered across a VR world and returns them to a castle. The purpose of the game was to explore how 3D environments and VR-designed objects can be used in a VR piece and how they can create new forms of experientiality in 3D art. The visual design and narrative of the game were created by Maisa Immonen. The project was completed as the final assignment for the Embodied Interaction course at Aalto University.

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In her art she creates characters and scenarios, through which she explores emotions and identities. Her interests include the thematics of shame and self-assurance and how these are associated with the representation of self and performativeness.

Maisa draws inspiration from vibrant colors and organic textures. She uses 3D-technology to illustrate the shapes and forms that are created by the uncontrollable force of nature.

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Immonen holds a Bachelor's degree in Visual Communication Design from Aalto University and is currently pursuing a Master's degree in New Media at the same institution.

FilmAnimationPhotographyVisual identityExperience designCreative & Art direction